The Academy Software Foundation and Alliance for OpenUSD announce a new liaison relationship for cross-collaboration to accelerate open source adoption and interoperability across the industry.
The OpenPBR repository is now publicly available on GitHub! First announced in August as part of the Academy Software Foundation’s Open Source Days program, OpenPBR is a subproject of MaterialX, and provides an artist-friendly new open source shading model to bridge the gap from one software package to another. Developed…
The Academy Software Foundation is excited to announce our newest event: Dev Days, a 48-hour global event encouraging developers of all experience levels to learn more about our open source projects, connect with mentors and project leads, and of course, write code! Dev Days will take place virtually on October…
Developed by Autodesk and Adobe, OpenPBR is a new shading model that provides creatives with a more artist-friendly bridge from one software to another The Academy Software Foundation today announces OpenPBR, a new subproject of MaterialX. Initially created by Autodesk and Adobe with guidance from the MaterialX Technical Steering Committee,…
An open standard for representing rich material and look development content in computer graphics, MaterialX enables artists to describe materials in a common, networked form, providing assets with a consistent look across renderers and platforms. Originally developed at Industrial Light & Magic (ILM), it was first deployed in production on…