Academy Software Foundation Wraps up Open Source Days 2023
A recap of the Open Source Days 2023 Main Program featuring a keynote by Wenzel Jakob and a keynote panel on the Alliance for OpenUSD (AOUSD)
A recap of the Open Source Days 2023 Main Program featuring a keynote by Wenzel Jakob and a keynote panel on the Alliance for OpenUSD (AOUSD)
Developed by Autodesk and Adobe, OpenPBR is a new shading model that provides creatives with a more artist-friendly bridge from one software to another The Academy Software Foundation today announces OpenPBR, a new subproject of MaterialX. Initially created by Autodesk and Adobe with guidance from the MaterialX Technical Steering Committee,...
An open standard for representing rich material and look development content in computer graphics, MaterialX enables artists to describe materials in a common, networked form, providing assets with a consistent look across renderers and platforms. Originally developed at Industrial Light & Magic (ILM), it was first deployed in production on...
New MaterialX release adds Graph Editor and Support for the Metal Shading Language; latest USD release enables MaterialX support by default.
Developed by Lucasfilm, MaterialX is the open standard for the transfer of rich material and look-development content between applications and renderers. Los Angeles, CA (July 14, 2021) – The Academy Software Foundation (ASWF), the preeminent foundation for open source software development in the motion picture and media industries, today announced...