Announcing OpenPBR Volume!
OpenPBR Volume is a new collaboration between Autodesk and SideFX to create a common model and draft specification for defining the look of volumetric assets with controls grounded in their physical properties.
OpenPBR Volume is a new collaboration between Autodesk and SideFX to create a common model and draft specification for defining the look of volumetric assets with controls grounded in their physical properties.
DPEL adds three new assets: Animal Logic ALab v2.2, Adobe OpenPBR Shader Playground, and AWS Airship
OpenPBR 1.0 is now available on GitHub! OpenPBR, a subproject of MaterialX, provides an artist-friendly new open source shading model to facilitate interchange from one software package to another. This subproject was first announced last year, and is being developed in collaboration with Autodesk and Adobe as the successor to...
The Academy Software Foundation and Alliance for OpenUSD announce a new liaison relationship for cross-collaboration to accelerate open source adoption and interoperability across the industry.
The OpenPBR repository is now publicly available on GitHub! First announced in August as part of the Academy Software Foundation’s Open Source Days program, OpenPBR is a subproject of MaterialX, and provides an artist-friendly new open source shading model to bridge the gap from one software package to another. Developed...
Developed by Autodesk and Adobe, OpenPBR is a new shading model that provides creatives with a more artist-friendly bridge from one software to another The Academy Software Foundation today announces OpenPBR, a new subproject of MaterialX. Initially created by Autodesk and Adobe with guidance from the MaterialX Technical Steering Committee,...