Developed by Autodesk and Adobe, OpenPBR is a new shading model that provides creatives with a more artist-friendly bridge from one software to another The Academy Software Foundation today announces OpenPBR, a new subproject of MaterialX. Initially created by Autodesk and Adobe with guidance from the MaterialX Technical Steering Committee,…
An open standard for representing rich material and look development content in computer graphics, MaterialX enables artists to describe materials in a common, networked form, providing assets with a consistent look across renderers and platforms. Originally developed at Industrial Light & Magic (ILM), it was first deployed in production on…
Developed by Lucasfilm, MaterialX is the open standard for the transfer of rich material and look-development content between applications and renderers. Los Angeles, CA (July 14, 2021) – The Academy Software Foundation (ASWF), the preeminent foundation for open source software development in the motion picture and media industries, today announced…