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OpenEXR and OpenCue Become Academy Software Foundation Projects

By | Announcements, Uncategorized

OpenEXR, a widely-adopted HDR image file format, and OpenCue, a recently launched render manager, join the growing roster of Academy Software Foundation projects

LOS ANGELES, CA, May 1, 2019 – The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries, today announced that OpenEXR and OpenCue have been accepted by the Technical Advisory Committee (TAC) as Academy Software Foundation projects alongside OpenVDB and OpenColorIO.

Initially developed by Industrial Light & Magic (ILM), OpenEXR is an Academy Scientific and Technical Award winning high dynamic-range (HDR) image file format for use in computer imaging applications. It is a widely-adopted standard in computer graphics for linear and interactive media.

OpenCue is a fully featured, open source render manager for media and entertainment that can be used to break down complex jobs into individual tasks. Developed in collaboration by Google Cloud and Sony Pictures Imageworks, OpenCue is an evolution of Sony’s internal queuing system, Cue 3.

“This announcement marks a new phase for the Academy Software Foundation. We’ve achieved our initial goal of accepting OpenVDB, OpenColorIO, and OpenEXR – projects which greatly influenced the Foundation’s formation – and we are now ready to support and drive collaboration around newer projects like OpenCue,” David Morin, Executive Director of Academy Software Foundation. “Studios and developers are finding value in having a neutral home for the open source projects that our industry relies on, and we look forward to growing our projects and continuing to find new ways to support to the broader open source community.”

OpenEXR and OpenCue join OpenVDB and OpenColorIO as projects in the incubation stage at the Academy Software Foundation. All newly accepted projects start in incubation while they work to meet the high standards of the Academy Software Foundation and later graduate to full adoption. This allows the Academy Software Foundation to consider and support projects at different levels of maturity and industry adoption, as long as they align with the Foundation’s mission to increase the quality and quantity of contributions to the content creation industry’s open source software base.

OpenEXR
One of the foundational technologies in computer imaging, OpenEXR is a standard HDR image file format for high-quality image processing and storage. It features higher dynamic range and color precision than existing 8- and 10-bit image file formats, and the latest version of OpenEXR supports multiple image compression algorithms, stereoscopic workflows, multi-part files and deep data.

“For us, the single most important thing we create are the images that we put on screen, and we’ve all come to trust the OpenEXR format with our most precious data. ILM’s decision over 15 years ago to make EXR available as an open source project for the filmmaking community arguably set in motion an industry-wide trend that fostered collaboration and shared advancement, eventually culminating in the creation of the Academy Software Foundation. We’re proud to contribute OpenEXR to a new home to ensure it remains a robust and stable project for years to come,” said Francois Chardavoine, Head of Production Technology, Industrial Light & Magic.

OpenEXR was developed in 1999 by ILM in response to the demand for higher color fidelity in the visual effects industry. It was released to the public as an open source library in 2003, and it has since been widely-used and maintained through code contributions from companies including Weta Digital, Walt Disney Animation Studios, Sony Pictures Imageworks, Pixar Animation Studios, Autodesk, and DreamWorks, among others. OpenEXR was honored with an Academy Scientific and Technical Award in 2007.

OpenEXR is ILM’s main image file format and has been used in all motion pictures that ILM contributes visual effects work to since 2000. The first movies to employ OpenEXR were Harry Potter and the Sorcerer’s Stone, Men in Black II, Gangs of New York, and Signs. Recent films include Solo: A Star Wars Story, Avengers: Infinity War, Black Panther, and Star Wars: The Last Jedi.

Developers interested in learning more or contributing to OpenEXR can visit the OpenEXR Github page.

Images from Solo: A Star Wars Story. © and TM Lucasfilm Ltd. All Rights Reserved.

OpenCue
Developed by Google Cloud and Sony Pictures Imageworks, OpenCue provides a Python- based, fully scriptable tool for artists and studios that want a fully featured render manager. Features include a configurable dispatch queue, support for multi-facility, on-premises, cloud, and hybrid deployments, and a highly-scalable architecture supporting numerous concurrent machines.

OpenCue is based on Sony’s internal queuing system, Cue3, which has been developed and used in production at Sony over the past 15 years to schedule and manage tens of thousands of shots over hundreds of projects (over 150,000 simultaneous cores run so far in a hybrid environment).

Developers interested in learning more or contributing to OpenCue can visit the OpenCue Github page.

OpenCue screenshot

About the Academy Software Foundation
Developed in partnership by the Academy of Motion Picture Arts and Sciences and the Linux Foundation, the Academy Software Foundation provides a neutral forum for open source software developers in the motion picture and broader media industries to share resources and collaborate on technologies for image creation, visual effects, animation and sound. The Foundation is home to OpenVDB, OpenColorIO, OpenEXR and OpenCue.  For more information or to get involved in the Academy Software Foundation, visit ASWF.io.

About the Linux Foundation
Founded in 2000, the Linux Foundation is supported by more than 1,000 members and is the world’s leading home for collaboration on open source software, open standards, open data, and open hardware. Linux Foundation’s projects are critical to the world’s infrastructure, including Linux, Kubernetes, Node.js and more. The Linux Foundation’s methodology focuses on leveraging best practices and addressing the needs of contributors, users, and solution providers to create sustainable models for open collaboration. For more information, please visit us at LinuxFoundation.org.

# # #

The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our trademark usage page: https://www.linuxfoundation.org/trademark-usage. Linux is a registered trademark of Linus Torvalds.

Media Inquiries
Emily Olin
Academy Software Foundation
eolin@linuxfoundation.org

NVIDIA, ftrack, and Red Hat Join Academy Software Foundation

By | Announcements

Academy Software Foundation Announces NVIDIA as Premier Member

ftrack and Red Hat become General members

LOS ANGELES, CA, May 1, 2019 – The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries, today announced that NVIDIA has joined the Foundation as a Premier member, and ftrack and Red Hat have joined as General members.

“We are very excited to welcome NVIDIA, ftrack, and Red Hat as new members,” said David Morin, Executive Director of the Academy Software Foundation at the Linux Foundation. “These companies have a wealth of expertise across graphics, open source, and project management that will be beneficial to our communities and our projects as we continue to grow.”

Launched in August 2018 by the Academy of Motion Picture Arts and Sciences and the Linux Foundation, ASWF provides a neutral forum for open source software developers to share resources and collaborate on technologies for image creation, visual effects, animation and sound. The Foundation is home to OpenVDB and OpenColorIO, and today announced that OpenEXR and OpenCue have also been accepted as Foundation projects. More details on that announcement are available here.

New member quotes:

NVIDIA
“NVIDIA is committed to developing technologies that support the motion picture industry through accelerated graphics, 3D rendering, AI and deep learning, simulation and virtual production. Already a member of the Linux Foundation, we’re looking forward to working with the Academy Software Foundation to help shape the future of this creative industry,” said John Ison, Director of Media & Entertainment Partnerships at NVIDIA. 

ftrack
“At ftrack we are firm believers in the open source model and its importance in the growth and advancement of software development in the movie-making industry. As such, we’re very proud to join the Academy Software Foundation and play a part in its vital initiative. The visual effects industry is built on collaboration – we make several ftrack components and extensions free to use, share and modify, and actively encourage customization of ftrack via our API with this in mind. The more our users can benefit from inventive new approaches to production tracking, the better the projects they produce and the more the industry can thrive. We’re excited to align with the ASWF in this goal and work to support a better, stronger open source community for all,” said Fredrik Limsäter, CEO at ftrack.

Red Hat
“Open source technologies have been a source of innovation for the motion picture and broader media industry for many years, and Red Hat has been proud to collaborate with many of the leaders in this space to both enable their adoption of open source and to progress technologies in a way that has enabled this innovation. We’re happy to join the Academy Software Foundation to expand this work and drive open standards that deliver sustainable interoperability,” said Chris Wright, Vice President and Chief Technology Officer at Red Hat.

About the Academy Software Foundation
Developed in partnership by the Academy of Motion Picture Arts and Sciences and the Linux Foundation, the Academy Software Foundation provides a neutral forum for open source software developers in the motion picture and broader media industries to share resources and collaborate on technologies for image creation, visual effects, animation and sound. The Foundation is home to OpenVDB, OpenColorIO, OpenEXR and OpenCue.  For more information or to get involved in the Academy Software Foundation, visit ASWF.io.

About the Linux Foundation
Founded in 2000, the Linux Foundation is supported by more than 1,000 members and is the world’s leading home for collaboration on open source software, open standards, open data, and open hardware. Linux Foundation’s projects are critical to the world’s infrastructure, including Linux, Kubernetes, Node.js and more. The Linux Foundation’s methodology focuses on leveraging best practices and addressing the needs of contributors, users, and solution providers to create sustainable models for open collaboration. For more information, please visit us at LinuxFoundation.org.

# # #

The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our trademark usage page: https://www.linuxfoundation.org/trademark-usage. Linux is a registered trademark of Linus Torvalds.

Media Inquiries
Emily Olin
Academy Software Foundation
eolin@linuxfoundation.org

Academy Scientific and Technical Award Winning OpenColorIO Joins Academy Software Foundation

By | Announcements, Uncategorized

Open Source Color Management Solution Developed by Sony Pictures Imageworks
Becomes Second Academy Software Foundation Project

LOS ANGELES, CA, February 8, 2019 – The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. Initially developed by Sony Pictures Imageworks, OCIO is an Academy Scientific and Technical Award winning color management solution for creating and displaying consistent images across multiple content creation applications during visual effects and animation production.

“OpenColorIO is one of the fundamental open source projects in the motion picture industry, and it has become a critical resource for the entire visual effects (VFX) and animation community,” said David Morin, Executive Director of the Academy Software Foundation at the Linux Foundation. “Many developers across the industry already contribute to OpenColorIO, and we hope to make it easier for them to do so.”

OCIO is a fundamental tool for animation and VFX production and has been used on dozens of feature films including Spider-Man™: Into the Spider-Verse, Spider-Man™: Homecoming, Hotel Transylvania 3, Ghostbusters, Alice in Wonderland, Cloudy with a Chance of Meatballs, Surf’s Up, and Watchmen.

“OpenColorIO has always been a resource for the entire VFX/animation community, with many outside contributions and commits,” said Michael Ford, Vice President, Head of Software Development at Sony Pictures Imageworks. “We want to contribute OpenColorIO back to the community that relies on it, and the Academy Software Foundation is the natural fit. The developers and companies that use it every day will guide the project roadmap, starting with the features and release cadence for the new 2.0 version.”

Based on development started in 2003, OCIO enables color transforms and image display to be handled in a consistent manner across multiple graphics applications including compositors, image playback tools, renderers and color grading. It is compatible with the Academy Color Encoding System (ACES) and is natively supported in commercial applications like Katana, Mari, Nuke, and Silhouette FX, among others.

OpenColorIO in use on Spider-Man™: Into the Spider-Verse

Launched in August 2018 by the Academy of Motion Picture Arts and Sciences and the Linux Foundation, Academy Software Foundation provides a neutral forum for open source software developers to share resources and collaborate on technologies for image creation, visual effects, animation and sound. The Foundation is also home to OpenVDB, an Academy Scientific and Technical Award winning industry standard developed by DreamWorks Animation for creating more detailed and realistic volumetric images.

The Academy Software Foundation will maintain and further develop the project with oversight provided by a technical steering committee. Developers interested in learning more or contributing to OpenColorIO can sign up to join the mailing list at ocio-dev@googlegroups.com or join the Slack channel at https://opencolorio.slack.com

Sony Pictures Entertainment/Sony Pictures Imageworks and Warner Bros. Join Academy Software Foundation at the Linux Foundation

By | Announcements

DreamWorks Animation’s OpenVDB Adopted as the Foundation’s First Project; Blender Foundation and Visual Effects Society Join as Associate Members

LOS ANGELES and EDINBURGH, UK, October 23, 2018 – The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that Sony Pictures Entertainment/Sony Pictures Imageworks, Warner Bros., Blender Foundation and Visual Effects Society (VES) have joined as members. ASWF also approved OpenVDB, open source software developed and maintained by DreamWorks Animation, as the Foundation’s first hosted project. OpenVDB is an Academy Award-winning industry standard for creating more detailed and realistic volumetric images, including water/liquid simulations and environmental effects like clouds and ice.

“We are very excited to welcome all of our new members. The addition of Sony Pictures Entertainment, including Sony Pictures Imageworks, and Warner Bros. is proof that the motion picture industry is fully supportive of the Academy Software Foundation and the need for a. neutral organization to host the open source projects that are critical to moviemaking,” said David Morin, Executive Director of the Academy Software Foundation at the Linux Foundation. “We are also proud to accept OpenVDB as the first ASWF hosted project. It’s a critical technology developed by DreamWorks Animation that is used by many studios, and the developer community is very excited to maintain and contribute to the project.”

Launched in August 2018 by the Academy of Motion Picture Arts and Sciences and the Linux Foundation, ASWF provides a neutral forum for open source software developers to share resources and collaborate on technologies for image creation, visual effects, animation and sound.

OpenVDB Becomes First Academy Software Foundation Project

Originally developed and maintained by DreamWorks Animation, OpenVDB is the first project to be hosted by ASWF. OpenVDB is an award-winning, open-source C++ library for volumetric representations including fluid simulations, animated volumes and environmental effects. It has been adopted as a key technology for effects on feature films such as Boss Baby, Trolls, and the up-coming How to Train Your Dragon: The Hidden World.

“The Academy Software Foundation was founded based on the recognition of a growing need in the industry to support key open source projects,” said Andrew Pearce, DreamWorks Vice President of Global Technology and ASWF Governing Board member. “We believe in that cause and are enthused to demonstrate our support of the ASWF by contributing the award-winning OpenVDB as the first project. It demonstrates our ongoing commitment to the health of open source software in our industry, and the ASWF as a foundation for its continued growth.”

The ASWF will maintain and further develop the project with oversight provided by a Technical Steering Committee (TSC). Developers interested in learning more or contributing to OpenVDB can sign up to join the mailing list at www.aswf.io/community.

ASWF Welcomes Four New Members

ASWF welcomes four new members: Sony Pictures Entertainment/Sony Pictures Imageworks as a Premier member, Warner Bros. as a General member and Blender Foundation and Visual Effects Society as Associate members.

Sony Pictures Entertainment/Sony Pictures Imageworks

“We are pleased to be joining the Academy Software Foundation in helping to drive the next wave of innovation for our industry. With increased collaboration, we expect accelerated growth in the development of new technologies and standards for artists and engineers across the industry,” said Randy Lake, President, Studio Operations and Imageworks for Sony Pictures Entertainment.

Warner Bros.

“Warner Bros. makes visually exciting entertainment with our partners and we have long known the value of open source software in the production process,” said Anne Kolbe, EVP, Visual Effects, Warner Bros. Pictures, Production Management. “In that light, we have decided to join the Academy in this important activity as it supports all manner of image rendering inclusive of exciting new immersive formats.”

Blender Foundation

“It means a lot for us to have been accepted as the first open source foundation member of the ASWF,” said Ton Roosendaal, Chairman of the Blender Foundation and Blender Institute Director. “This is a big compliment for our work on Blender! I look forward to working with the other members to provide access to film industry quality technology as free and open source software for everyone.”

Visual Effects Society (VES)

“We are very proud to join the ASWF and to have been part of the genesis of such an important initiative. The work that the VES Technology Committee has promoted through the VFX Reference platform, as well as the representation of the wider VFX community, will continue through our participation in the TAC,” said Mike Chambers, Chair of the Visual Effects Society. “We eagerly support the ASWF’s mission and look forward to contributing further to foster a robust open source community that will meaningfully advance our industry.”

New Foundation Leadership Elected

ASWF is a cross-industry initiative working to increase the quality and quantity of open source contributions by developing a governance model, legal framework and community infrastructure that lowers the barrier to entry for developing and using open source software.

The ASWF Governing Board (GB) and Technical Advisory Council (TAC) have elected several leaders to help execute this vision and drive overall growth of the Foundation:

  • GB Chair: Rob Bredow, SVP, Executive Creative Director and Head of Industrial Light & Magic and Member of the Academy’s Science and Technology Council , Open Source Investigation Committee
  • Executive Director: David Morin, Project Lead for the Academy Open Source Investigation and Head, Epic Games Los Angeles Lab
  • TAC Chair: Daniel Heckenberg, R&D Lead Engineer at Animal Logic

About the Academy Software Foundation

Developed in partnership by the Academy of Motion Picture Arts and Sciences and the Linux Foundation, the Academy Software Foundation was created to ensure a healthy open source community by providing a neutral forum for open source software developers in the motion picture and broader media industries to share resources and collaborate on technologies for image creation, visual effects, animation and sound. For more information about the Academy Software Foundation, visit https://www.aswf.io/.

About the Linux Foundation

The Linux Foundation is the organization of choice for the world’s top developers and companies to build ecosystems that accelerate open technology development and industry adoption. Together with the worldwide open source community, it is solving the hardest technology problems by creating the largest shared technology investment in history. Founded in 2000, The Linux Foundation today provides tools, training and events to scale any open source project, which together deliver an economic impact not achievable by any one company. More information can be found at www.linuxfoundation.org.

Media Inquiries

Emily Olin
The Linux Foundation
eolin@linuxfoundation.org